Patch is up (v1.01 incoming)

Talk about Kojima's hard sci-fi masterpiece.
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RyuHayabusa
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Re: Current Project Status (3/30/09): 9 Bugs Till Beta

Post by RyuHayabusa »

I am getting really excited now! Only 8 bugs to go! Thank you so much for all your hard work and dedication.
Wampiro
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Re: Current Project Status (3/30/09): 9 Bugs Till Beta

Post by Wampiro »

Eight! Damn, its so close!

Well, I followed this project since feb 2007. Just want to say it: Thank you for all the fish. A lot of gamers around are waiting the patch to play Policenauts like bastards. It´s like return to 1999 :D
ShinjiPG wrote:FINALLY!
FINALLY THE PATCH!
Because I'm such a special and memorable member, the guys sent me the full english patch (even with possible bugs) to test the game. I'm so happy! The long wait is finally over :)
I don't care if it has one or two bugs, as long as I can play this wonderful game in english, that's all I want.
Thanks a lot to all the team, once again. I'm already at the end of Act 1~

PS - Please don't even try to PM me asking for the patch, I won't give it to anyone unless Artemio or Marc aprove, which I very much doubt. They don't like to receive annoying PMs.
Happy april fool day to you too! :mrgreen:

That´s funny. I made the same joke in 28 december (the spanish version of April Fools Day) --> http://zonaforo.meristation.com/foros/v ... ?t=1224561 (Warning, Warning, Spanish Forum Ahead!)
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ShinjiPG
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Re: Current Project Status (3/30/09): 9 Bugs Till Beta

Post by ShinjiPG »

Well, it's the third April Fools in a row that I do this here, so... Just wanted to keep the tradition, even tho noone would fall for it now =P
It's a way to keep track of how many years I've been supporting/following this project, as well.
"I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-kiri Rock. I need scissors! 61!"
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Re: Current Project Status (1/14/09): Alpha Testing

Post by JimboKudo »

The Prince II wrote:Image
"I just want to tell you both good luck, we're all counting on you."


okay. i'll stop. for now. but seriously now that the # of bugs in in the single digits the game seems alot closer. I will be buying my copy of policenauts of ebay very soon.
I had to zoom in to like 300 percent to read what you wrote and you know what I saw? BAD GRAMMAR
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slowbeef
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Re: Current Project Status (1/14/09): Alpha Testing

Post by slowbeef »

JimboKudo wrote:I had to zoom in to like 300 percent to read what you wrote and you know what I saw? BAD GRAMMAR
Next time, you can just quote him to see the text.

[sub][sub][sub]It'll look like this[/sub][/sub][/sub]
Marc
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by Marc »

Or copy and paste to your address bar.
Andrigaar
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by Andrigaar »

slowbeef wrote:I've never met Marc or Artemio, and wasn't even sure where Marc lived until he told me yesterday. I do all my work at Starbucks. The entire staff knows me and that I'm "working on a game".

I get free coffee sometimes.
We can but hope that for some reason a person on staff talks to you about this obscure game you've never heard of that's considered a sequel in spirit to Snatcher, another obscure game you've never heard of. Those are the moments that make life funny.
Marc wrote:Or copy and paste to your address bar.
That's what I did, but apparently it's considered thinking out of the box.
:D
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The Spoony Hou
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by The Spoony Hou »

Marc wrote:Or copy and paste to your address bar.
Nice! I always copy and paste to my random txt file, but your idea is better :P .
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The Prince II
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Re: Current Project Status (1/14/09): Alpha Testing

Post by The Prince II »

JimboKudo wrote:
The Prince II wrote:Image
"I just want to tell you both good luck, we're all counting on you."


okay. i'll stop. for now. but seriously now that the # of bugs in in the single digits the game seems alot closer. I will be buying my copy of policenauts of ebay very soon.
I had to zoom in to like 300 percent to read what you wrote and you know what I saw? BAD GRAMMAR
haha, yar, that was appalling. seemed i typed that out rather hurriedly.
HIT ME WITH YOUR RYTHM STICK! HIT ME! HIT ME!
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KOJIMASAN
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by KOJIMASAN »

Well this looks freaking amazing only 8 bugs to go.
And NO I am not the real Hideo Kojima :P
Andrigaar
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by Andrigaar »

KOJIMASAN wrote:And NO I am not the real Hideo Kojima :P
Can someone else grace him with sarcasm? I'm too tired from not sleeping much.
:D
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by DOTL »

KOJIMASAN wrote:And NO I am not the real Hideo Kojima :P
Right, you´re not.
I know this because
Spoiler:
I AM KOJIMA
Anyway, thanks so much for the Updates!!!
I mean 8 bugs to go!!!
Where else can you read stuff like that?

And about the free coffee, come to Germany, and you´ll get a few cups + original Bockwurst & Kartoffelsalat!!!!
Did you know that there are over 600 different ways to make Kartoffelsalat?

Keep it up!!
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JimboKudo
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by JimboKudo »

KOJIMASAN wrote:Well this looks freaking amazing only 8 bugs to go.
And NO I am not the real Hideo Kojima :P
You're right, because, if you were Hideo Kojima, then your sentence would have gone more like, "Soon this is being freaking amazed yet 8 bugs going."
Baker 5.56
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by Baker 5.56 »

Don't you mean "So did you rike it?" if it was the man in question !
snatcher1996
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by snatcher1996 »

Ich liebe Kartoffelsalat!!!
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The Spoony Hou
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by The Spoony Hou »

KOJIMASAN wrote:Well this looks freaking amazing only 8 bugs to go.
And NO I am not the real Hideo Kojima :P
Where is Project S?

DON'T TRY TO GET AWAY. YOU CAN'T FOOL ME.
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Artemio
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by Artemio »

The Spoony Hou wrote:Where is Project S?
Wasn't that canceled in order to run around San Francisco with the guys from Mega 64?
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner

[Junker HQ]
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neoryu
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by neoryu »

Seven? seven? I have heard seven? Guess not... Keep with the great work.
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slowbeef
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by slowbeef »

neoryu wrote:Seven? seven? I have heard seven? Guess not... Keep with the great work.
No, count is still eight.

There was a little bit of confusion in my Let's Play thread on SA because Charlie Johnson found a graphical error in the original game - (a container is mislabelled, it's spoiler-iffic to go into detail) but I fixed the graphic and put it in our build. This was not one of the eight remaining bugs, it was something completely new.

Right now, I'm currently looking at the pSX compatibility issue with the end credits to see what we can do about that.
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8bitsonic
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Re: Current Project Status (3/30/09): 9 Bugs Till Beta

Post by 8bitsonic »

slowbeef wrote:I pull up my shirt
slowbeef wrote:I'll keep you guys abreast
What's your brassiere size, Slowbeef?
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neo_noir
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by neo_noir »

Hey, I've been lurking on the forum for a while, and wanted to say thanks. Keep up the good job slowbeef.

There has been one thing I've been wondering. Just a thought I've been thinking of while trying to fall asleep at night. Would it be possible to play the Policenauts translation on the ps3 if you had Linux installed on it and had a psx emulator installed as well and play the game from the cd or the patched iso?

It's just been on my mind, I curious if it would work.
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slowbeef
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by slowbeef »

neo_noir wrote:Would it be possible to play the Policenauts translation on the ps3 if you had Linux installed on it and had a psx emulator installed as well and play the game from the cd or the patched iso?
I don't know about this scenario specifically, but I can say for sure if you are able to play a Policenauts ISO or off of a CD-R, you will be able to play the English Patched version.

(Honestly, console modding isn't my area of expertise. It sounds like you could/I don't see why you wouldn't be able to?)
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by homunkurus »

Well im just dropping by to introduce myself after a long wait maybe since late's 2006 early 2007, but just a while ago you guys were mentioning which patching metod to utilize, and since i just made one patch for another game using xdelta, I think it may help you too, so i made some changes to adapt it and now im attaching it, feel free to use it (or not xD)
:mrgreen:
Attachments
Policenauts xdelta.rar
(649.74 KiB) Downloaded 201 times
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by midori_fox »

So is there any difference in the PS1 version and the previous ones? Other than graphical updates. Caught up in the excitement I bought the PS1 version complete on ebay for about $30

I actually got it for $16 =D
Last edited by midori_fox on Sun Apr 05, 2009 1:28 am, edited 1 time in total.
NANTO KAWAI!
Lonheartda60
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Re: Current Project Status (4/1/09): 8 Bugs Till Beta

Post by Lonheartda60 »

So idk if this will upset people, but will the private collection be translated as well?
Not asking for that to be done, just wondering because im not sure that has already been covered in conversation.

And also are all the remaining bugs, ones that were already in the game, or are they a result of the work you've put into this patch?
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