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So when exactly is E3 scheduled to take place?
Posted: Tue Apr 24, 2007 12:19 pm
by Missing
I've heard some saying it won't be until June, but frankly, I don't know if I can hold out that long after all the months I've gone with relatively little information about every game I'm currently anticipating. Even a scaled-down E3 is better than nothing, but there's no reason it should be a month later than it's normally been scheduled in past years. I want some fucking news, and I want it soon!
Posted: Tue Apr 24, 2007 12:22 pm
by 87th
Posted: Tue Apr 24, 2007 4:22 pm
by Missing
Wow. Could they be any slower?
Posted: Tue Apr 24, 2007 4:34 pm
by 87th
I don't think I they planned to set this one up for may and missed the target date. This year's E3 is going to be a completely different type of show, judging by the cut down guest list and change of venue. I'd wager that it won't be worth the hype, this year.
Posted: Tue Apr 24, 2007 4:38 pm
by Marc
Yeah, I predict you'll see more and more companies holding their own shows, and using them for their big announcements, due to the (basically) loss of E3. Think about it. They're more likely to get more publicity for their titles that way as well, since before you had so many games at E3 all competing for the same coverage in the same amount of time.
Posted: Tue Apr 24, 2007 5:11 pm
by 87th
Osiris wrote:They're more likely to get more publicity for their titles that way as well, since before you had so many games at E3 all competing for the same coverage in the same amount of time.
That's definitely one of the biggest flaws of previous E3s. Can anybody remember much about last year's event, other than the first-parties' pre-E3 announcements and a handful of trailers from the most famous development teams? I doubt anyone heard of games like Ape Escape: Million Monkeys, which despite being a new game in a well known series, was heavily overlooked, due to its low-key unveiling at E3 2006.
I'm happier with a steady flow of important games announcements throughout the year, rather than waiting for E3 or TGS before we get to hear
anything.
Posted: Tue Apr 24, 2007 5:27 pm
by Henry Spencer
I agree. Still, it was something to look forward to, at the same time. I always liked TGS more, anyhow, thankfully.
EDIT: Hehe, liking the new avatar, 87th.

Posted: Tue Apr 24, 2007 5:48 pm
by 87th
Henry Spencer wrote:
EDIT: Hehe, liking the new avatar, 87th.

Thanks. I've been replaying Snatcher on Gens (I've not completed it outside of my Mega CD before). I got my old USB controller back, so it makes the shooting sequences much easier. When I got to the Neo Kobe Pizza part, I
had to make use of the ability to make screen captures.

Posted: Wed Apr 25, 2007 10:33 am
by Henry Spencer
Snatcher on Gens is a real treat; the audio is made even better in most places, due to the wonderful use of music and VAstraight into your ears, it just sounds so much better, to me. I've always preferred playing Snatcher through Gens, to be honest, it's a better experience for me.
Posted: Wed Apr 25, 2007 11:44 am
by 87th
To be honest, the only difference I've really noticed is the cleaner visuals (my MegaDrive still has a RF cable). Sometimes there's a little delay finding music on some of my MegaCD games, but if I use an ISO and MP3s, it's much faster. I never got that problem with my copy of Snatcher, though (i'm very happy with the condition of my disc).
Posted: Wed Apr 25, 2007 12:10 pm
by epitaph
87th wrote:To be honest, the only difference I've really noticed is the cleaner visuals (my MegaDrive still has a RF cable).
Using an RGB/SCART cable you'll get visuals sharp enough (obviously not as crisp as those you get on a PC monitor as your PC outputs a much higher resolution than your Mega Drive, but still) and stereo sound. RF is about the worst you can get in terms of picture quality, especially on the Mega Drive. I've got three MD consoles and on all RF is fuzzy/wavy (the extent varies depending on the console in question) and actually changes throughout the day.
Posted: Wed Apr 25, 2007 12:42 pm
by 87th
epitaph wrote:Using an RGB/SCART cable you'll get visuals sharp enough (obviously not as crisp as those you get on a PC monitor as your PC outputs a much higher resolution than your Mega Drive, but still) and stereo sound. RF is about the worst you can get in terms of picture quality, especially on the Mega Drive. I've got three MD consoles and on all RF is fuzzy/wavy (the extent varies depending on the console in question) and actually changes throughout the day.
Oh, don't get me wrong, I'd love to get a MegaDrive SCART cable, but I've looked into it before, and It's easier said than done. The prices on eBay are comparable to the price of a HDMI cable, and considering the fact that I'm not
too bothered about the quality, It's not worth the money for me. Besides, I only really use the MegaDrive for nostalgia (I'd usually use an emulator), and the grainy visuals and fuzzy sound bring me back to when I was 6 years old and had to get my brother in the room every time I got to the moving platforms in the Chemical Plant Zone.

Posted: Wed Apr 25, 2007 1:05 pm
by epitaph
87th wrote:Oh, don't get me wrong, I'd love to get a MegaDrive SCART cable, but I've looked into it before, and It's easier said than done.
Why not
make your own? That's what I did. As you mentioned, those eBay prices are way beyond.
Besides, I only really use the MegaDrive for nostalgia (I'd usually use an emulator), and the grainy visuals and fuzzy sound bring me back to when I was 6 years old and had to get my brother in the room every time I got to the moving platforms in the Chemical Plant Zone.

I always ended up dying at those platforms on which you're supposed to jump in order to get above water level in the second act. For some reason I didn't get what you're supposed to do until one day when I finally realized you're supposed to climb them in order to get up. Coincidentally, that was the same day I beat Sonic 2 for the first time.

Posted: Thu Apr 26, 2007 3:57 am
by 87th
epitaph wrote:
Why not
make your own? That's what I did. As you mentioned, those eBay prices are way beyond.
Soldering? I'll pass, thanks.
I always ended up dying at those platforms on which you're supposed to jump in order to get above water level in the second act. For some reason I didn't get what you're supposed to do until one day when I finally realized you're supposed to climb them in order to get up. Coincidentally, that was the same day I beat Sonic 2 for the first time.

Heh. I did the same thing once I finally figured out how to time the moving platforms. That bloody bouncing platform in the Carnival Night Zone in Sonic 3 was another story altogether.

I hated that thing (until I figured it out, of course).