Patch is up (v1.01 incoming)
- James_The_Stampede
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The Progress is progressing STOPWesker wrote:Any progress on this?
Unfortunately, it is taking more time than expected due to my computer dying STOP
That's why I'm typing this message from a telegraph machine STOP.
In all seriousness, all is well, but details are under tight wraps as for actual progression. In the words of the Hitchikers Guide To The Galaxy:
"DON'T PANIC!"
Peace.
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- Second Lieutenant
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If anybody needs help putting together the video sequences I've got experience in editing, subtitling, and general filmmaking and I'd love to work on the project if it's still being worked on. I can even put together an English voiceover cast and dub everything if needed. My main email address is Bob9000x@aol.com, but I can also be reached at knabours.ahs@gaggle.net and orochi.l337@gmail.com.
- Junker_05
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- Junker_05
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- Artemio
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Yes, but you'd need to defeat the copy protection schemes around that, that is chip the console or a similar solution. That's why emulation would be a better and legal solution for legitimate owners.kitano wrote:I'm not an expert in this matter, but is it possibe in theory, even in the Saturn version, to patch and re-burn the game in order to work on a real system?
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
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- James_The_Stampede
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I thought that saturns natively supported CD-R copies. I could be wrong on that one, though.Snatcher wrote:Yes, but you'd need to defeat the copy protection schemes around that, that is chip the console or a similar solution. That's why emulation would be a better and legal solution for legitimate owners.kitano wrote:I'm not an expert in this matter, but is it possibe in theory, even in the Saturn version, to patch and re-burn the game in order to work on a real system?
Which is my case. I was specifically refferring to the possibility of re-burning my own legitimate copy onto a cd-r, which I'm entitled to do (I'm not under US law jurisdiction, as a side note). I wasn't aware of the Saturn's cd-r protection, though. But Im sure that can be circled easily enough.That's why emulation would be a better and legal solution for legitimate owners.
Last edited by kitano on Wed Jun 07, 2006 1:30 pm, edited 2 times in total.
You might be thinking of the Sega CD. It's my understanding that the Saturn requires either an Action Replay (etc.) or a fairly perticular "swap trick."James_The_Stampede wrote:I thought that saturns natively supported CD-R copies. I could be wrong on that one, though.Snatcher wrote:Yes, but you'd need to defeat the copy protection schemes around that, that is chip the console or a similar solution. That's why emulation would be a better and legal solution for legitimate owners.kitano wrote:I'm not an expert in this matter, but is it possibe in theory, even in the Saturn version, to patch and re-burn the game in order to work on a real system?
- Junker_05
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- Kojima_Devotee
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Hey everyone.
It's been a while since my last post - I've been working on school, among other things.
Anyway, it's great to hear that everything's still coming along after all this time. Personally, I think that the PSOne really is the best choice for the translation. I have a question, though - Do the cut-scenes have subtitles with the spoken dialog? If not, what's your plan for translating them? (I forget if I already asked this - It's been a while.) :razz:
It's been a while since my last post - I've been working on school, among other things.
Anyway, it's great to hear that everything's still coming along after all this time. Personally, I think that the PSOne really is the best choice for the translation. I have a question, though - Do the cut-scenes have subtitles with the spoken dialog? If not, what's your plan for translating them? (I forget if I already asked this - It's been a while.) :razz:
Sure, mainstream games are fun, but you haven't tried Snatcher yet.
- Ninja Kurosai
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Well that's where you run into problems with Konami...I'm sure they don't like a fan group translating the game unofficially, and if you throw emulation into the batch, there's bound to be trouble.Junker_05 wrote:Eh, who cares if you're breaking copyright laws or not...
It's Policenauts, man! Besides, I'm sure most of us here has burnt a CD or DVD despite copyright laws...
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I don't think it'd be a big problem actually, people make fan translations all the time, and companies hardly seem to care. Still, I agree, translate the PSX script, not only would that be the better choice, but then we wouldn't need to translate a seperate script for my PSX translation of it, that is, if you the translator, allow me to use your translated script.Ninja Kurosai wrote:Well that's where you run into problems with Konami...I'm sure they don't like a fan group translating the game unofficially, and if you throw emulation into the batch, there's bound to be trouble.Junker_05 wrote:Eh, who cares if you're breaking copyright laws or not...
It's Policenauts, man! Besides, I'm sure most of us here has burnt a CD or DVD despite copyright laws...
- Ninja Kurosai
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Yes, the team is willing to just give away years of hard work becuase you asked nicely.GillianSeed wrote:I don't think it'd be a big problem actually, people make fan translations all the time, and companies hardly seem to care. Still, I agree, translate the PSX script, not only would that be the better choice, but then we wouldn't need to translate a seperate script for my PSX translation of it, that is, if you the translator, allow me to use your translated script.Ninja Kurosai wrote:Well that's where you run into problems with Konami...I'm sure they don't like a fan group translating the game unofficially, and if you throw emulation into the batch, there's bound to be trouble.Junker_05 wrote:Eh, who cares if you're breaking copyright laws or not...
It's Policenauts, man! Besides, I'm sure most of us here has burnt a CD or DVD despite copyright laws...
No.
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That's okay, I can always find another translator.Ninja Kurosai wrote:Yes, the team is willing to just give away years of hard work becuase you asked nicely.GillianSeed wrote:I don't think it'd be a big problem actually, people make fan translations all the time, and companies hardly seem to care. Still, I agree, translate the PSX script, not only would that be the better choice, but then we wouldn't need to translate a seperate script for my PSX translation of it, that is, if you the translator, allow me to use your translated script.Ninja Kurosai wrote:Well that's where you run into problems with Konami...I'm sure they don't like a fan group translating the game unofficially, and if you throw emulation into the batch, there's bound to be trouble.Junker_05 wrote:Eh, who cares if you're breaking copyright laws or not...
It's Policenauts, man! Besides, I'm sure most of us here has burnt a CD or DVD despite copyright laws...
No.
- Junker_05
- J.U.N.K.E.R.
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- Favorite Game: At the moment, Team Fortress 2.
- Kojima games owned: Metal Gear Solid (PSone)
Metal Gear Solid: Special Missions (PSX)
Metal Gear Solid 2: Sons of Liberty (PS2)
Metal Gear Solid 3: Snake Eater (PS2)
Metal Gear Solid 4: Guns of the Patriots (PS3)
Metal Gear Solid: Portable Ops (PSP)
Metal Gear Solid: Portable Ops Plus (PSP)
Metal Gear Solid: Digital Graphic Novel (PSP)
Metal Gear Ac!d (PSP)
Metal Gear Ac!d 2 (PSP)
Policenauts (PSone)
Snatcher (Mega CD) - Location: Melbourne, Australia
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