Search found 2167 matches
- Fri Sep 05, 2014 4:52 pm
- Forum: Site
- Topic: Manga is dead
- Replies: 1
- Views: 8136
Re: Manga is dead
Fixed! Thanks for pointing that out.
Re: Hello!
Welcome and I am glad you are into vintage stuff there is plenty of good material down this road
- Fri Jul 25, 2014 4:30 pm
- Forum: Policenauts
- Topic: Best Visuals for Policenauts
- Replies: 22
- Views: 12822
Re: Best Visuals for Policenauts
They are not big at all. The xrgb mini is the size of two dvd cases stacked.
As far as price goes, I figure it is the price of three or four current gen games that unlock the full potential of my old console library.
As far as price goes, I figure it is the price of three or four current gen games that unlock the full potential of my old console library.
- Thu Jul 24, 2014 12:26 pm
- Forum: Snatcher
- Topic: MSX/PC88 Pamphlet
- Replies: 6
- Views: 4710
Re: MSX/PC88 Pamphlet
The manual for both MSX2 and PC88 have the Gillian art as well =)
I totally forgot to scan this piece, it must have been misplaced.
Thanks for sharing them!
I totally forgot to scan this piece, it must have been misplaced.
Thanks for sharing them!
- Thu Jul 17, 2014 1:57 pm
- Forum: Policenauts
- Topic: Policenauts italian translation!
- Replies: 3
- Views: 4192
Re: Policenauts italian translation!
Depends on the programmer you have on board. It is doable, but you must first find someone capable and willing to work on it.
- Wed Jul 16, 2014 1:28 pm
- Forum: Policenauts
- Topic: Policenauts italian translation!
- Replies: 3
- Views: 4192
Re: Policenauts italian translation!
You'd need custom tools specific for the language, si a developer would be needed full time on board as well.
- Fri Jun 06, 2014 2:26 pm
- Forum: Policenauts
- Topic: Best Visuals for Policenauts
- Replies: 22
- Views: 12822
Re: Best Visuals for Policenauts
Is that from the XRGB 3? I wonder what the XRGB Mini upscaling to 720p/1080p would look like. I guess it would pretty much just look like what the PSN store game would look like if you enable PS upscaling. I guess if anybody wants I can take 1080p upscaled PS3 screenshots and post them to compare a...
- Wed Jun 04, 2014 5:40 pm
- Forum: Policenauts
- Topic: Best Visuals for Policenauts
- Replies: 22
- Views: 12822
Re: Best Visuals for Policenauts
And I thought scanlines were useless things that just made the screen darker. Scanlines are part of the video signal, in a way. These games are (were) all displayed in 240p mode (or 288p in PAL), hence only half of the video signal was used vertically. Horizontally, an analog equivalent of pixel do...
- Sun Jun 01, 2014 4:14 pm
- Forum: Policenauts
- Topic: Best Visuals for Policenauts
- Replies: 22
- Views: 12822
Re: Best Visuals for Policenauts
Here's how it looks like when played on a real playstation via RGB21, using an upscaler and scanlines, displayed on a 1080p LCD TV set: https://farm4.staticflickr.com/3297/3573659817_c6e7833f75.jpg Policenauts The upscaler just does line doubling with scanlines, to 480p of course. That's why I recom...
- Fri May 30, 2014 7:12 pm
- Forum: Policenauts
- Topic: Best Visuals for Policenauts
- Replies: 22
- Views: 12822
Re: Best Visuals for Policenauts
Try linedoubling, no filters and scanlines at 25%
- Sat Mar 29, 2014 8:53 pm
- Forum: Snatcher
- Topic: What's more canon, Snatcher or SD Snatcher and SDatcher?
- Replies: 2
- Views: 3312
Re: What's more canon, Snatcher or SD Snatcher and SDatcher?
I recently finished the Melancholia translation as well. I'd like to make some quick points first, S(u)DAtcher is SUDA 51's work, so although it is official it might be considered a spin off. SD Snatcher is a reinterpretation in game mechanics and setting, with several core differences and additions...
- Fri Mar 28, 2014 11:52 pm
- Forum: Boktai
- Topic: Has all interest in Boktai died?
- Replies: 4
- Views: 35809
Re: Has all interest in Boktai died?
Would like as well, but sale records show that maybe not a lot of people care. =/
- Thu Mar 27, 2014 2:25 am
- Forum: Site
- Topic: Hello humans.
- Replies: 4
- Views: 11076
Re: Hello humans.
It is quiet but we all are constant and share the same interest.
Post something to bring ideas and discussion and you'll have valuable responses.
Welcome =)
Post something to bring ideas and discussion and you'll have valuable responses.
Welcome =)
- Tue Feb 18, 2014 7:24 pm
- Forum: General Gaming
- Topic: BLACKMORE -- an adventure game from the makers of "Snatcher"
- Replies: 3
- Views: 9549
Re: BLACKMORE -- an adventure game from the makers of "Snatc
Thanks for the contribution, main thread is here: viewtopic.php?f=1&t=3111&view=unread#unread
- Fri Feb 07, 2014 7:35 pm
- Forum: Snatcher
- Topic: Japanese Junker Gun!
- Replies: 17
- Views: 22552
Re: Japanese Junker Gun!
Thanks for sharing, great find =)
- Thu Feb 06, 2014 5:46 pm
- Forum: Snatcher
- Topic: Snatcher for Dreamcast Homebrew
- Replies: 18
- Views: 13085
Re: Snatcher for Dreamcast Homebrew
it's WIP so I know its probably early, but I'm not exactly a fan of these upscaling method used here. It looks smudgy and there's a loss in details for a few shots. Thanks for the inputs Do you have a better proposition? That is why I suggested having the original 240p mode available, I've used the...
- Wed Feb 05, 2014 6:27 pm
- Forum: Snatcher
- Topic: Snatcher for Dreamcast Homebrew
- Replies: 18
- Views: 13085
Re: Snatcher for Dreamcast Homebrew
Anyone knows where I could find the SegaCD soundtrack (music) of Snatcher? I guess you are either already using my Sega CD PCM/WAV dumper, or you made your own. In case you haven't, here it is: http://junkerhq.net/Snatcher/PCM2WAV/ There is no such thing as a Sega CD soundtrack. The OST is composed...
- Wed Feb 05, 2014 6:17 pm
- Forum: Snatcher
- Topic: Snatcher for Dreamcast Homebrew
- Replies: 18
- Views: 13085
Re: Snatcher for Dreamcast Homebrew
Hello there, and congrats on staring the project.
I don't know what environment you are using, but I'd add a few bullets there:
*) Support for 240p output mode
*) Support for simulated scanlines in 480p/VGA mode
I have experience using KallistiOS on Dreamcast, let me know if you need any help.
I don't know what environment you are using, but I'd add a few bullets there:
*) Support for 240p output mode
*) Support for simulated scanlines in 480p/VGA mode
I have experience using KallistiOS on Dreamcast, let me know if you need any help.
- Fri Jan 03, 2014 9:42 pm
- Forum: Snatcher
- Topic: Snatcher Da! Retranslation
- Replies: 18
- Views: 16640
Re: Snatcher Da! Retranslation
Can I host it at the webpage designed for that in Junker HQ? Feel free to say no.
- Thu Jan 02, 2014 11:02 pm
- Forum: Snatcher
- Topic: Project Melancholia
- Replies: 70
- Views: 31269
Re: Project Melancholia
This whole thing feels wrong, even for an amoral pirate like me. Maybe that's precisely why you feel that way. And I am not judging, it just makes sense from your perspective. I am the opposite, I don't pirate a thing. I don't believe in charging people for my hobbies though, and for Policenauts an...
- Thu Jan 02, 2014 11:08 am
- Forum: Snatcher
- Topic: Project Melancholia
- Replies: 70
- Views: 31269
Re: Project Melancholia
The patch was released today. I'll test it on my MSX tonight.
- Mon Dec 30, 2013 10:58 pm
- Forum: Snatcher
- Topic: SNATCHER "North America Pilot Disk" & OC ReMix Project
- Replies: 9
- Views: 5085
Re: SNATCHER "North America Pilot Disk" & OC ReMix Project
Welcome and great work man =)
- Mon Dec 30, 2013 7:58 pm
- Forum: Snatcher
- Topic: SNATCHER "North America Pilot Disk" & OC ReMix Project
- Replies: 9
- Views: 5085
Re: SNATCHER "North America Pilot Disk" & OC ReMix Project
That's really strange, since we have user activated accounts via mail, not administrator activated accounts. Could you please give me the login which I should activate?
- Sun Dec 29, 2013 4:59 pm
- Forum: Snatcher
- Topic: PC Engine Translation?
- Replies: 4
- Views: 3701
Re: PC Engine Translation?
No, none =/
- Mon Dec 23, 2013 1:27 pm
- Forum: Metal Gear Series
- Topic: 3D animation about the first Metal Gear
- Replies: 9
- Views: 12913
Re: 3D animation about the first Metal Gear
Wow man, that is a lot of work! Congrats =)