Search found 19 matches

by NASAchusetts
Wed Sep 02, 2009 10:56 am
Forum: Policenauts
Topic: • Theorectically: Patched Policenauts ISO on PS3 Possible? •
Replies: 18
Views: 12149

Re: • Theorectically: Patched Policenauts ISO on PS3 Possible? •

By far the cheapest easiest way to play on your TV is through a modded PS1. You can find a PS1 on eBay usualy around $20-30 and a modchip for around $10-15. I am not very skilled at soldering and still managed to solder a chip in relatively easy. Of course there is always swap discs for the PS1 and ...
by NASAchusetts
Sat Jun 20, 2009 3:53 pm
Forum: Policenauts
Topic: Policenauts - English Cover Design
Replies: 17
Views: 15921

Re: Policenauts - English Cover Design

I have some experience with cleaning and restoring images and graphic design. Let me know if you need some help with anything.
by NASAchusetts
Wed Jun 10, 2009 11:35 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Status (4/26/09): 1 Bug Till Beta

Wow I didn't know that they were selling prototype reproductions of Earthbound Zero for so cheap. Thanks for mentioning that. I'm definitely going to buy it (too bad I was already so far through the game on my ps2 already). By the way, are there any soundtracks for the game that have redone music? ...
by NASAchusetts
Fri May 29, 2009 6:54 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Status (4/26/09): 1 Bug Till Beta

slowbeef wrote:I think we should use IPS because all my favorite NES nudie ROM hacks use that.
Yes! Super Spermio Bros. is awesome!!
by NASAchusetts
Tue May 26, 2009 10:54 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Status (4/26/09): 1 Bug Till Beta

http://en.wikipedia.org/wiki/Surface-conduction_electron-emitter_display This is basically exactly what you guys want (what I want too). Hopefully they'll be on the market soon (next year?). The picture quality of a CRT with the form factor of an LCD/plasma! Never heard of this new technology and s...
by NASAchusetts
Tue May 26, 2009 6:58 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Status (4/26/09): 1 Bug Till Beta

Still waiting for lazerTV...
by NASAchusetts
Mon May 25, 2009 9:18 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Status (4/26/09): 1 Bug Till Beta

Half-serious joke response, btw: http://www.digitallounge.gatech.edu/gaming/index.html?id=2824 See this is what I am talking about exactly. Older systems need some of the older methods of playing in order to retain their natural charm. This is why I still play 2600 with a RF on a CRT, Brickout and ...
by NASAchusetts
Mon May 25, 2009 3:20 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Status (4/26/09): 1 Bug Till Beta

Whoa cool down a bit... I am not trying to prove anyone wrong here or start the great internet video cable war, I am just stating a personal preference here which is I like the slight noise of s video on PSX because it gives me the nostalgic feeling of playing a game the way it was meant to be playe...
by NASAchusetts
Mon May 25, 2009 1:36 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Status (4/26/09): 1 Bug Till Beta

I don't understand why anyone would want to use anything more than a S-video on a CRT with a PSX. The games were developed for standard televisions. I also don't understand why people mod their old 16-bit systems with component output. Those old games look better on standard CRT displays because th...
by NASAchusetts
Mon May 25, 2009 1:27 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Status (4/26/09): 1 Bug Till Beta

Well then maybe using original display methods is just a personal preference to myself. Take the virtual console on Wii for instance, I have it hooked up with component cables and while the games do look brighter, sharper, and more vivid, it just doesn't feel right to me. Some of the games like the ...
by NASAchusetts
Sun May 24, 2009 9:54 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Status (4/26/09): 1 Bug Till Beta

I don't understand why anyone would want to use anything more than a S-video on a CRT with a PSX. The games were developed for standard televisions. I also don't understand why people mod their old 16-bit systems with component output. Those old games look better on standard CRT displays because the...
by NASAchusetts
Fri May 22, 2009 1:55 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Status (4/26/09): 1 Bug Till Beta

Marc wrote:Haven't you guys figured it out? I'm akor.
Holy plot twists!

Kinda makes you wonder what this "vacation" really is.
by NASAchusetts
Thu May 14, 2009 8:23 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Status (4/26/09): 1 Bug Till Beta

I'll agree with Akor on this one. Doesn't really seem that necessary of a change at all. Kind of like opening a huge can of worms.
by NASAchusetts
Sat Mar 07, 2009 11:18 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Project Status (1/14/09): Alpha Testing

I'm pretty sure slowbeef made a video like that on his youtube page.
by NASAchusetts
Fri Feb 20, 2009 4:07 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Project Status (1/14/09): Alpha Testing

el_ash wrote:I'm hoping the official "final" release will come out in July......just in time for my B-Day....LOL! \:D/
I was also originally hoping that this would be released for my birthday months ago. But seeing that my birthday is Tuesday, it is not going to happen. Maybe by July though...
by NASAchusetts
Wed Feb 18, 2009 12:05 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Project Status (1/14/09): Alpha Testing

I played through the MSX translation a long time ago. I remember setting the emulator to the original MSX clock speed and real floppy access time. It takes a lot more potato chips to play through it that way, heh. That's actually how I am playing it right now. I have this weird thing about playing ...
by NASAchusetts
Wed Feb 18, 2009 1:25 am
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Project Status (1/14/09): Alpha Testing

That would truly be the most hilarious un-joke ever done on April 1st. Glad to hear about the progress anyway. I'm trying to keep myself from playing the prologue again before the patch is released. Maybe I'll play through Snatcher to tide myself over. :wink: I am actually playing MSX Snatcher to h...
by NASAchusetts
Thu Feb 12, 2009 10:23 am
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Project Status (1/14/09): Alpha Testing

My mistake, PS1 can't handle component. You could use the Swap Magic cd version and use it on the ps2 with component. Actually, the swap magic cd version cannot boot PSX games. The only way to play it on the PS2 would be to modify or use breaker pro. To my knowledge, breaker pro works on the PS2 an...
by NASAchusetts
Thu Feb 05, 2009 10:15 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1848302

Re: Current Project Status (1/14/09): Alpha Testing

Thanks to everyone involved in translating this project, I have also lurked around JunkerHQ and this forum for years awaiting this release, and now that it is so close to completion, I check this forum twice a day. I've noticed alot of people are going to be playing this on either emulation and LCD ...